The events of the last few years (#MeToo, BLM and the pandemic) have forced the video game industry to reckon with well-documented issues of diversity and equitability. As the gaming metaverse continues to expand rapidly, this panel will explore how to rethink the foundation of the metaverse in order to build a more inclusive world online. This panel will explore some of the challenges that currently exist on popular gaming metverses, how the gaming industry is responding, and where the opportunities lie to redesign the metaverse.
Elle McCarthy
VP Brand
Electronic Arts
Catherine Henry
SVP Growth: 5G, Creative VR/AR
Media.Monks
Chelsea Stark
Executive Editor
Polygon
Rithesh Menon
Managing Director
The Webby Awards