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Why We Must Stop Advertising-Funded Trolling


With more than three billion gamers worldwide, gaming isn’t just the future of sports and entertainment – it’s the now. An industry buzzing with a young, tech-savvy audience that welcomes everyone, irrespective of gender, race, disability, background, or skill. An audience most brands are missing out on.
Izzy Ashton Senior Account Director
Propeller Group
Giulia Zecchini Commercial Partnerships Strategy Director
ESL FACEIT Group (EFG)
Megan Cheong Account Director
GEEIQ.